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Главная » Файлы » Все для minecraft 1.4.7, 1.4.6 скачать бесплатно » Плагины для minecraft 1.4.7, 1.4.6 - плагины для сервера minecraft


Single player commands для minecraft 1.4.7


Список команд:

? - help [COMMAND_NAME] - Activates the help message.
ascend - Moves you to the next platform above your current position.
bind {PARAMETERS} - Binds a command to a keyboard button.
bindid {PARAMETERS} - Binds a command to a keyboard key using the key id.
cannon [STRENGTH] - Shoots a primed TNT in the direction you are pointing at the chosen strength.
damage [enable|disable] - Turns player damage on/off.
debug -
defaultgamemode -
descend - Moves you to the next platform below your current position.
diff - difficulty [DIFFICULTY] - Sets the difficulty to the specified level (valid values 0-3).
difficulty [DIFFICULTY] - Sets the difficulty to the specified level (valid values 0-3).
effect - Configures potion effects on the player
enchant - Enchants the currently selected item.
fly [ENABLE|DISABLE] - Allows you to turn flying mode on/off
gamemode - Changes the game mode.
gamerule - OR .
give [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See i & item.
gm - gamemode [creative|survival|adventure] - Changes the game mode.
hardcore [enable|disable] – Configures the world for hardcore mode or not.
heal - Heals a player the specified number of points (2 per heart).
health - Sets the health of a player to pre-defined figures.
help [COMMAND_NAME] – Activates the help menu. If no COMMAND_NAME given, lists help commands.
home – Teleport to spawn point.
hunger - Sets your hunger level to predefined points.
i - give [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See give & item.
ignite - sets the upper surface of the block you're pointing at on fire.
Info – Block information tool.
item [QUANTITY] [DAMAGE] – Gives player item, if quantity isn’t specified maximum amount of that item. See give & i.
jump - Moves you from where you are to where your mouse is pointing.
kill – Kills the current player.
killall - Kills all the specified entity type, this destroys ALL entities (paintings, minecarts, etc) if no distance. As of 06 Dec 2012 this causes the game to freeze.
light - Turns permanent lighting on and off.
macro [PARAMETERS] – Allows multiple Commands to be run.
me -
msg -
path [BLOCK][RADIUS] – Creates a path as you walk.
platform – Creates a glass square under your feet.
pos – Gives current player position.
publish -
repair [all] - Repairs the currently selected item to full health. /repair all - repairs all inventory items except worn armor, if removed and added to inventory, it too is repaired.
say -
seed – Displays world seed.
setspawn [X Y Z] – Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point
setspeed [SPEED|reset] - Sets the speed that the player moves
spawn [QUANTITY] - Allows you to spawn creatures.
spawnpoint - /spawnpoint OR /spawnpoint .
spc – Provides generic commands around SPC.
su – Allows commands to be run as a specified player. /su simo_415 give 35:14 5 (give 5ea red wool).
t - Teleport to X Y Z coordinates. See /tele & /teleport.
tele - Teleport to X Y Z coordinates. See /t & teleport.
teleport - Teleport to X Y Z coordinates. See /t & /tele.
tell -
time [set[TIME]|day|night] – Get or set minecraft time.
toggledownfall -
unbind - Unbinds the specified key from a command.
unbindid - Unbinds a command from a keyboard key using the key id.
w -
weather - Toggles weather effects on/off.
xp [player] OR /xp [player] - where L = level – Changes player experience or experience level.

WorldEdit Commands

For a list of WorldEdit commands please visit the WorldEdit wiki page: http://wiki.sk89q.co...dEdit/Reference

Global Command
//limit - Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in the configuration if it is set.

Brushes
//brush clipboard - Switch to the clipboard tool.
//brush cylinder [-h] [height] - Switch to the cylinder brush tool.
//brush smooth [iterations] - Smooth the region.
//brush sphere [-h] - Switch to the sphere brush tool.
//mask - Clear the mask
//mask - Set a mask
//mat - Change the material used by your current brush.
//size - Change the size of the current brushes

Chunk tools
//chunkinfo - Get the filename of the chunk that you are in.
//delchunks - Generate a shell script to delete chunks.
//listchunks - Print a list of used chunks.

Clipboard
//clearclipboard - Clear your clipboard.
//copy - Copies the currently selected region. Be aware that it stores your position relative to the selection when copying.
//cut - Cuts the currently selected region.
//flip [dir] - Flip the clipboard.
//load - Load .schematic into clipboard.
//paste [-ao] - Pastes the clipboard.
//rotate - Rotate the clipboard.
//save - Save clipboard to .schematic.

General commands
//search - Search for an item by its name.
//worldedit reload - Reloads WorldEdit's configuration.
//worldedit tz - Set your timezone. This is temporary.
//worldedit version - Gets WorldEdit's version.

Generation
//cyl [height] - Create a vertical cylinder.
//forestgen [size] [type] [density] - Make a forest.
//hcyl [height] - Create a vertical hollow cylinder.
//hsphere [raised?] - Create a hollow sphere.
//pumpkins [size] - Make a pumpkin forest
//sphere [raised?] - Create a sphere.

Getting around
//ascend - Go up one level.
//ceil [clearance] - Get to the ceiling.
//descend – Go down one level.
//jumpto - Jump to the block that you are looking at.
//thru - Go through the wall that you are looking at.
//unstuck - Go up to the first free spot.
//up [distance] - Go up some distance.

History
//clearhistory - Clear your history.
//redo [number of steps] - Redo your last (undo) action. This command replays back history and does not repeat the command.
//undo [number of steps (default – last)] - Undo your last action.

Region operations
//move [count] [direction] [leave-id] - Move the selection's contents. A block can be specified to fill in the left over area.
//overlay - Place a block on top of blocks inside the region.
//outline - Build walls, floor, and ceiling.
//regen - Regenerate the selection region.
//replace - Replace all non-air blocks blocks inside the region.
//replace - Replace all blocks of the specified block(s) with another block inside the region.
//set - Set all blocks inside the selection region to a specified block.
//smooth [iterations] - Smooth the selection's heightmap.
//stack [count] [direction] - Stacks the selection.
//walls - Build the walls of the region (not including ceiling and floor).

Scripting
//cs




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